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Ancient Waypoints to scatter around the landscape of your fantasy sandbox. If players expend the effort to fix them, they might gain access to places of safety, "storage boxes" or even fast travel.

Inspired by Breath of the Wild specifically, and open world adventure video game mechanics generally.

Created for the Dyson Logos jam, and making use of Dyson Logos artwork and map.

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Waypoints.pdf 842 kB

Comments

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(+1)

This is extremely cool. Super easy to use, and immediately has my brain spinning on how to add this to a campaign.

(+1)

I love this, thank you for writing it!

(+3)

Brilliant! Neatly laid out too, for ease of use.

Thank you! Definitely went through several iterations of layout and text to get everything to fit nicely on the page.