Out Of Breath - Update to 0.6.2
Meteor » Devlog
Update time!
No big changes, but I’ve added sections on Oxygen Tracking and Exploration to the core rules, along with a handful of typo fixes from the prior update.
I’ve also done a bunch of reworking of the project files which should (hopefully) not really be visible to the reader but will make updating things in the future a lot easier for me. The bookmarks and anchors should be cleaned up a bit (although I fully expect to have messed up at least a few of those somewhere).
Oxygen
My goals for this subsystem were:
- Fully modular, so not using the rules doesn’t impact anything else.
- Impactful enough to ensure players have to plan around it and it has interesting implications in play.
- Simple enough that it doesn’t bog down the game.
- Capable of replicating dramatic “push your luck to do a thing before you run out of O2” moments from movies.
I’ve modeled it after tracking torches/light sources from a traditional dungeon crawling games, as they fill a similar role.
I’d love to hear feedback from anyone regarding these addition!
Thanks everyone,
David
Files
Meteor_0_6_2.pdf 4.9 MB
May 05, 2023
Get Meteor
Download NowName your own price
Meteor
Corporate Sci-Fi Tabletop RPG
Status | In development |
Category | Physical game |
Author | AwkwardTurtle |
More posts
- Meteor SRD Website is Online!May 28, 2023
- Ship Sheets for 0.6!Mar 19, 2023
- Update to 0.6!Mar 18, 2023
- Printer Friendly Character SheetDec 05, 2022
Leave a comment
Log in with itch.io to leave a comment.